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See:
Description
| Interface Summary | |
|---|---|
| Grid.DataSource | Interface that can be used to fetch data on demmand. |
| Class Summary | |
|---|---|
| AlignedLabelsContainer | LabelContainer is a Container used to align all controls to the maximum width of a set of labels. |
| ArrowButton | A class used to display a Button with an arrow inside. |
| Button | Button is a push button control. |
| Check | Check is a control with a box and a check inside of it when the state is checked. |
| ColorList | Implements a ListBox where colors can be choosen from. |
| ColorList.Item | Item added to the ListBox, containing the color as totalcross.lang.String and as int. |
| ComboBox | ComboBox is an implementation of a ComboBox, with the drop down window implemented by the ComboBoxDropDown class. |
| ComboBoxDropDown | ComboBoxDropDown is a simple implementation of a PopUp Listbox. |
| ComboBoxEditable | The ComboBoxEditable is a control usually used as an Edit that holds old typed values. |
| Container | Container is a control that contains child controls. |
| Control | Control is the base class for user-interface objects. |
| Edit | Edit is a text entry control. |
| Grid | This is a common grid component. |
| Grid.CellController | Abstract class that must be implemented if you want to get a fine control of each cell in the grid. |
| ImageControl | A control that can show an image bigger than its area and that can be dragged using a pen to show the hidden parts. |
| Insets | Used to define the gaps between the container and its child controls. |
| Keypad | This class is used to handle letters and numbers input on keypadOnly devices. |
| Label | Label is a text label control. |
| ListBox | ListBox is a complete implementation of a Listbox. |
| ListContainer | ListContainer is a ListBox where each item is a Container. |
| MainWindow | MainWindow is the main window of a UI-based application. |
| MenuBar | Constructs a Menu with the given items. |
| MenuBarDropDown | Constructs a MenuBarDropDown with the given items. |
| MenuItem | This class represents a menu item. |
| MultiEdit | MultiEdit is an Edit with support for multiple lines. |
| MultiListBox | MultiListBox is a listbox that allows more than one item to be selected. |
| ProgressBar | A basic progress bar, with the bar and a text. |
| PushButtonGroup | Group or matrix of pushbuttons in a single control. |
| Radio | Radio is a radio control. |
| RadioGroupController | RadioGroupController is a Radio control grouper. |
| Ruler | Ruler is a horizontal or vertical ruler. |
| ScrollBar | ScrollBar is an implementation of a Scrollbar. |
| ScrollContainer | ScrollContainer is a container with a horizontal only, vertical only, both or no ScrollBars, depending on the control positions. |
| ScrollContainer.ClippedContainer | |
| Slider | Slider is a simple slider. |
| Spacer | Control used to add a space between controls. |
| SpinList | Creates a control with two arrows, so you can scroll values and show the current one. |
| TabbedContainer | TabbedContainer is a bar of text or image tabs. |
| ToolTip | Displays a tooltip when user holds the pen in the control. |
| UIColors | This class holds the colors used in some user interface dialogs, such as MessageBox, InputDialog, Calculator, Keyboard, Calendar, ToolTip, KeyPad and others. |
| Whiteboard | This is a whiteboard that can be used to draw something. |
| Window | Window is a floating top-level window. |
The most important package, with all user interface controls you need to create good and fast programs. Note that all user interface gadgets has two styles, original Palm OS and beautiful Windows CE 3d controls, available in all devices.
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